Yeah, because at least a decent 3rd party might hand you documentation and have the sense to build something consistent or maintainable. AI has a limited context scope and frequently suffers a type of short term memory loss that results in repeated work or variations in work that confuse the end result.
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Cake day: November 16th, 2023
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Flatfire@lemmy.cato Memes@sopuli.xyz•I put these 2 pics of Tobey Maguire as Peter Parker together, can someone who's more clever than I am come up with with some captions?5·2 days agoThis feels like it could be used in the same vein as the Vince McMahon increasing excitement meme but maybe a bit more sinister
Flatfire@lemmy.cato Games@lemmy.world•Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocksEnglish10·5 days agoHardly. I’ve played enough dumpsterfire UE4 ports to know it’s no better if the devs don’t put the effort in.
Flatfire@lemmy.cato Games@lemmy.world•Fan-made Mario Kart 64 PC port released, with track editor and ultrawide supportEnglish5·5 days agoPowershell’s
Get-FileHash
does exactly this though.
That one sounds squarely on Nvidia. Any driver that uses undocumented workarounds to gain kernel level access or utilizes an access loophool for system hooks is a bad driver. I’d assume Debian, or likely more accurately the Linux kernel itself was updated following some matter of CVE that Nvidia was quietly abusing.
Frustrating, but a good example of why those kinds of proprietary drivers are such a nightmare. You really just don’t know what techniques they’re using.