Silverchase
- 28 Posts
- 31 Comments
classic
Silverchase@sh.itjust.worksto Linux Gaming@lemmy.world•How are RDNA 1 and 2 (AMD RX 5000 & 6000 series) cards on Linux nowadays? EDIT: Apparently they're quite good :)English2·12 days agoNever had issues with my 6800 XT. I’ve rendered videos on GPU via the option often labeled as VAAPI. x264’s veryfast mode on CPU is very much enough for screen recording and streaming, though.
I’m using whatever Radeon drivers Fedora and/or Steam happen to ship with.
Britain tried ships made of ice and sawdust!
Silverchase@sh.itjust.worksto Games@lemmy.world•The Steam controller was ahead of its timeEnglish6·15 days agoI love my Steam Controller. I got a second before they went out of production! The two big pads are so versatile.
Silverchase@sh.itjust.worksOPto Videos@lemmy.world•What if the moon turned into a black hole? | xkcd's What If?English2·15 days agoThe original is more of an essay than a comic. But really, the book is where you need to be if you want to experience all this at full power.
Silverchase@sh.itjust.worksto Wikipedia@lemmy.world•Initial Teaching Alphabet - WikipediaEnglish6·17 days agoFell for the usual trap of teaching something complex. If you teach a simplified version, you just teach… the simplified version. You didn’t teach the actual complex thing and the learners will eventually still have to learn that
The legendary math grenade
Silverchase@sh.itjust.worksto Wikipedia@lemmy.world•Plus 15 (skywalk system connecting buildings in Calgary, Alberta)English1·25 days agoStand above the riff-raff who walk the sidewalks
Silverchase@sh.itjust.worksOPto Videos@lemmy.world•The 11foot8 bridge opens another big can1·25 days agoThe Needles Underpass is 2.4 m high and yet it sure does catch a lot of flies!
Silverchase@sh.itjust.worksOPto Videos@lemmy.world•The 11foot8 bridge opens another big canEnglish13·27 days agoIf you’ve followed the news and history of this bridge, the city did actually try. They increased the clearance from the original 11 ft 8 in to 12 ft 4 in, but that’s still a bit too low for large vehicles. There’s limited room to expand since that bridge is a rail bridge and there are utilities under the ground.
Because of the weirdness drivers know they have to pay attention or else death and injury awaits.
That is one thing I admire about chaotic roads. I remember hearing the rule of crossing the street in Hanoi is to just look where you want to go and walk in a straight line at a constant speed, and expect traffic to work around you. Standardization and signage really just exists to make driving easier.
Silverchase@sh.itjust.worksto Games@lemmy.world•Steam Summer Sale 2025 has begun!English3·27 days agoLooks like you enjoy retro-style 3D platformers. Get Corn Kidz 64!
Like Pseudoregalia, it’s another N64-style 3D platformer released in 2023 with a goat protagonist trapped in a dream. This is an oddly narrow coincidence.
Silverchase@sh.itjust.worksto Games@lemmy.world•Steam Summer Sale 2025 has begun!English1·27 days agodeleted by creator
Silverchase@sh.itjust.worksOPto Videos@lemmy.world•The 11foot8 bridge opens another big can6·27 days agoFor more bridge webcam nonsense, check out Needles Underpass!
Silverchase@sh.itjust.worksOPto Videos@lemmy.world•The 11foot8 bridge opens another big can19·27 days agoStopping doesn’t make the vehicle shorter! This is a common myth, especially among large oversize vehicle drivers in this area.
Patates, sauce brune et fromage
Font un excellent ménage
Passé trois heures et demie
C’est de la grande gastronomie
Charcoal with the big ears
The great religious schism of poutine: whether you think it comes from Drummondville or Victoriaville
Silverchase@sh.itjust.worksto Games@lemmy.world•Pipistrello and the Cursed Yoyo is pretty great. Anyone else playing this?English1·1 month agoI played around with the pixel settings in the Next Fest demo. It’s honestly more of a curiosity than something that really matters, but I’m glad someone on the game thought of this. The most notable change with pixel-perfect mode is the text font becomes lower resolution to be strictly snapped to the grid. Other than that, you’ll find that the backgrounds scroll choppily. I’d imagine it would feel good that way on a smaller screen.
It’s that eternal struggle you may have seen if you play modern games with pixel art. How strictly should the game follow the grid? I think Pipistrello’s default “soft” mode is my sweet spot. Rotated and resized pixels are yucky, but I’m okay with smoother scrolling and sharper text. Celeste is that way as well.
Silverchase@sh.itjust.worksto Games@lemmy.world•Pipistrello and the Cursed Yoyo is pretty great. Anyone else playing this?English4·1 month agoI was super impressed with the demo from Steam Next Fest last year. It’s definitely high on my list for Steam sale purchases.
One neat feature the game has, which was unnecessary but that I appreciate, is the pixel perfection settings. The game uses “soft” pixel precision by default for smooth scrolling and sharper text, but you can enable strict pixel precision, which snaps everything to the pixel grid.
Combination Wendy’s and Tim Hortons